3DWannabe Blog
Modeling / Rendering Politics & More
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UV or not to UV?
Posted on October 13th, 2009 No comments
Well, I’m making a real effort to understand UV mapping, instead of just using them and being amazed it worked. I’m watching the basic uv mapping videos from kurv studios. A lot of great info, but some really weird stuff as well. Weight maps, layers and additional geometry to make a uv you can’t see unless you render instead of just making new surface? Really? But I am picking up quite a bit. Then I figured out how to use the PLG uv plugin. Why newtek doesn’t buy this one and throw it in the box I’ll never know. (maybe not even buy, just ask?) Really makes atlas mapping easy compared to the standard tools! Now, back to the warbird model….


